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Call of the sea chapter 5 secret object
Call of the sea chapter 5 secret object













call of the sea chapter 5 secret object

Go to the left mural and interact with the stone below it until the golden indicator is at the top, move to the right and on the next mural the golden indicator should be on right side. You can find water animal painted on the wall just to the left of the stone door, a complex pattern on the door itself, a broken bottle in front of the stone door and finally a note on life on a box to the right of the stone door.

call of the sea chapter 5 secret object

Look at the box in front of the left most mural to find a note on liquid. On the box to the left of the table is a note on the words, and on the desk you can find notes on eternal life, and symbols to words. to assemble and call together the councillors of this commonwealth for the. In the tent area to the left of the sleeping bag is a note on transformation and on the sleeping bag itself is Harry's fourth letter. Suffolk, Six Essex, six Middlesex, five Hampshire, four Plymouth, three. When you get to the top, interact with the four murals. Head through the temple doors and interact with each of the five murals you come across and before you take the elevator, there are some boxes to the right and on the left box is a note on the ancient elevator. Head back to the microphone and interact with the lever on the machine next to it, before interacting with the microphone itself. Sea of Lies - Beneath the Surface Collectors Edition. Enchanted Kingdom - Descent of the Elders Collectors Edition. Secret City - The Human Threat Collectors Edition. Head back to the microphone and interact with the lever on the machine next to it, before interacting with the microphone itself. From the light bulb, hit the buttons two spots over to the right and two spots over to the left. Play hundreds of Hidden Object games - GameHouse. Whenever you interact with a light, the status of the light itself and the right and left ones beside it changes. Just to the left of the levers is a panel with one light lit, you need to have all the lights on. Go around to the lever closest to the water wheel and interact with it, now repeat those steps for the next two levers making sure that the next lever and hole you line up is closest to the water wheel. Circle around the machine to the other side and press the green button until the circle closest to the water wheel has the hole in the bottom. Exit out of the hut, turn left and take the path all the way to the end where you'll find a water wheel where the next puzzle is. Go back into the hut and interact with all the documents on the desk, as well the box on the right for some more journal notes. Head down the stairs and walk close to Frank's Grave, before walking to the left of the grave past the hut on the right a bit, until an audio cue hits to grab some journal notes. including The Call of the Wild (1903) and The Sea-Wolf (1904) made him the highest. Grab the crumpled up note next to the recorder beside the machine and head back to the last tower we interacted with. The farmer gradually became an object of ridicule, lampooned as an. Note that it may take a bit of sitting there and spam interacting for it to unlock.















Call of the sea chapter 5 secret object